*Scroll down to the pinned comment for time stamps* Strap in for what is quite possibly the most insane series of comparisons I've ever conjured up. For the first of these mega comparisons, we're checking out MegaMan 2 for the NES, focusing on the NES Classic Edition and how it compares to several examples of competing alternatives and, of course, original NES hardware, but not just one reference system. As with any piece of hardware, there are revisions made to the internals that can sometimes drastically alter the experience, and you will see how the experience differs between different NES revisions as well. Here's the hardware used for this massive comparison in order of appearance: -Front-Loader NES (NES-CPU-03 motherboard) -Front-Loader NES (NES-CPU-09 motherboard) -Top-Loader NES (NESN-CPU-01 motherboard) -AV Famicom (stand-in for the uncommon NESN-CPU-J10-01 motherboard) -AV Famicom (stand-in for the incredibly rare NESN-CPU-AV-01 motherboard) -NES Classic Edition -Wii (black NTSC-U RVL-001 model, RVL-CPU-60 motherboard) -Wii U (black NTSC-U 32GB model) -Post-2005 NOAC hardware clone with reversed duty cycles (RES Version 2) -Post-2005 NOAC hardware clone with reversed duty cycles and scratchy DPCM (FC Game Console Version 1) -Post-2005 NOAC hardware clone with correct duty cycles (FC Game Console Version 2) -Post-2005 NOAC hardware clone with correct duty cycles and distorted sound (RetroN1 Version 1) -4 Post-2005 NOAC hardware clones with HDMI (8-Bit HD Version 1, 8-Bit HD Version 2, RetroN HD, RES+) -FPGA hardware clone (retroUSB AVS) -Modified original hardware (old RGB PPU mod, NESRGB, Hi-Def NES) -RetroN5 (firmware v2.5) -Raspberry Pi 3 (FCEUmm and Nestopia cores) -PC with a Ryzen 7 1700 and GeForce GTX1070 running Mesen on Windows 10 64-bit
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