As the title suggests, this is a full 105% walkthrough of Crash Bandicoot 3. I play through the entire game from start to finish, and I collect every single gem, crystal and platinum time trial relics on the way. No shortcuts are taken and all bonus room entrances are used. Both endings are shown. 0:00 - Startup and intro 3:49 - Toad Village (crystal & gem) 6:18 - Under Pressure (crystal & gem) 8:57 - Orient Express (crystal & gem) 11:06 - Bone Yard (crystal & box gem) 14:12 - Makin' Waves (crystal & gem) 16:24 - Tiny Tiger 18:43 - Gee Wiz (crystal & gem) 21:48 - Hang'em High (crystal & box gem) 24:49 - Hog Ride (crystal & gem) 26:39 - Tomb Time (crystal) 28:38 - Midnight Run (crystal & gem) 30:47 - Dingodile 33:14 - Dino Might! (crystal) 35:19 - Deep Trouble (crystal & both gems) 39:10 - Bone Yard (bonus gem) 42:39 - High Time (crystal & both gems) 46:51 - Tomb Time (both gems) 51:04 - Road Crash (crystal & gem) 53:51 - Double Header (crystal & gem) 57:31 - N. Tropy 59:57 - Bye Bye Blimps (crystal & gem) 1:02:01 - Tell No Tales (crystal & gem) 1:05:47 - Future Frenzy (crystal) 1:08:29 - Tomb Wader (crystal & both gems) 1:13:27 - Sphynxinator (crystal & both gems) 1:18:30 - N. Gin 1:21:38 - Orange Asphalt (crystal & gem) 1:24:00 - Flaming Passion (crystal & both gems) 1:27:53 - Gone Tomorrow (crystal & both gems) 1:33:54 - Mad Bombers (crystal & gem) 1:36:58 - Bug Lite (crystal & box gem) 1:41:09 - N. Cortex 1:43:19 - Normal Ending Time Trials: 1:46:23 - Toad Village 1:47:56 - Under Pressure 1:49:54 - Orient Express 1:51:29 - Bone Yard 1:53:44 - Makin' Waves 1:55:50 - Gee Wiz 1:57:48 - Hang'em High 1:59:34 - Hog Ride 2:01:11 - Tomb Time 2:03:00 - Midnight Run 2:04:44 - Dino Might! 2:06:57 - Deep Trouble 2:09:03 - High Time 2:10:51 - Road Crash 2:13:24 - Double Header 2:15:26 - Sphynxinator 2:17:39 - Bye Bye Blimps 2:19:12 - Tell No Tales 2:21:56 - Future Frenzy 2:24:13 - Tomb Wader 2:26:27 - Gone Tomorrow 2:28:32 - Orange Asphalt 2:30:53 - Flaming Passion 2:32:32 - Mad Bombers 2:34:52 - Bug Lite Bonus room and leftovers: 2:37:18 - Ski Crazed (gem) 2:40:19 - Ski Crazed (time trial) 2:43:15 - Hang'em High (yellow gem) 2:44:27 - Dino Might! (both gems) 2:49:44 - Bug Lite (bonus gem) 2:52:34 - Area 51? (both gems & time trial) 2:55:30 - Future Frenzy (both gems) 3:01:18 - Rings Of Power (both gems) 3:03:11 - Rings Of Power (time trial) 3:05:05 - N. Cortex (second battle) 3:07:07 - 100% Ending 3:12:36 - Hot Coco (gem) 3:16:48 - Hot Coco (time trial) 3:20:08 - Eggipus Rex (gem & time trial) 3:21:33 - Coco's Final Gem & Fireworks In order to get the final gem from Coco and finish the game 105%, you need to have gold or better on all the time trials. Platinums aren't necessary. If you play the NTSC version, you will automatically get platinum on Hot Coco and Eggipus Rex, but my times are within the PAL platinum requirements. Overall, my time trials are far from perfect and there are two reasons for that. First of all because I'm simply not that good, but it also shows that you don't need to be perfect in order to get platinums. You do have to be close in some levels, though. This playthrough was done on an emulator with save-states between every level, so even though it looks like it, it's not a single segment run. I did this because the point of the video is to be a helpful and thorough guide and not a demonstration of skills. This video exceeds three hours and that means it's my longest serious video yet. It took three hours to render and five hours to upload. Thanks for watching!
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